Management of AP is complex, as different skills vary in their AP cost depending on potency, and turns can be postponed until the end of that combat round or limited AP stored until the next. Movement, attacks, consumables and skills all have Actions Point (AP) costs that subtract away from the four AP assigned per turn. The result is a fresh take on tactical RPGs, unlike any others I’ve played before. The concept is similar to old-school tactical RPGs like Baldur’s Gate, but with a unique style of combat and character progression. Divinity: Original Sin 2 (DOS2) is a tactical turn-based RPG, where players control up to four characters in a party.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |